استخدام Technical Artist (دورکاری)
شرح موقعیت شغلی
About Us
Rebellis is one of NegativeFive’s portfolio startups, building real-time text-to-motion generative AI for games. We’re a fast-moving team transforming natural language into editable humanoid animations that work seamlessly across all major platforms.
Rebellis is one of NegativeFive’s portfolio startups, building real-time text-to-motion generative AI for games. We’re a fast-moving team transforming natural language into editable humanoid animations that work seamlessly across all major platforms.
Role Overview
We’re looking for a Technical Artist who deeply understands the connection between animation systems and real-world deployment environments. In this role, you’ll help bridge the gap between our generated animations in standard formats and their ultimate usability in game engines, streaming platforms, and other end-user platforms.
We’re looking for a Technical Artist who deeply understands the connection between animation systems and real-world deployment environments. In this role, you’ll help bridge the gap between our generated animations in standard formats and their ultimate usability in game engines, streaming platforms, and other end-user platforms.
Your work ensures that what’s generated is production-ready and integrates seamlessly into existing pipelines.
What You’ll Do
- Design and build workflows that connect generated animations to real-time applications and platforms.
- Automate the post-process pipeline typically done by animators — including cleanup, adjustments, and alignment.
- Work with APIs and editor scripting tools across multiple platforms (e.g., Unity, Blender, or others).
- Align animations with rigging and runtime systems of game engines.
- Ensure consistent playback quality, compatibility, and performance across platforms.
What We’re Looking For
- Strong understanding of animation and game animation concepts.
- Experience with Unity Editor scripting and animation integration.
- Familiarity with rigging, skinning, and character pipelines.
- Ability to automate and optimize animation workflows.
- Experience working with platform APIs and DCC tool scripting (e.g., Blender, Unity).
Nice to Have
- Experience with procedural animation or AI-driven animation tools.
- Knowledge of streaming platform integration or interactive animation use cases.
- Strong debugging, optimization, and pipeline design skills.
مهارتهای مورد نیاز
- Unity
- Blender
حداقل سابقه کار
- کمتر از سه سال
جنسیت
- مهم نیست
وضعیت نظام وظیفه
- مهم نیست